Friday evening entertainment was a return to Fall of the Reich.
It has been a while since playing a 1945 game, but I do think FotR is
(arguable) the best BG supplement so far, just for its feel. All the BG supplements
have their own feel and character, and I’ve tried hard to find and accentuate
this, but FotR, IMHO, captures something very different to any other WWII game.
The last gasp fighting is always brilliant, feels great, with straggling
Germans holding out and always feeling ‘up against it’. The potent late war
heavy AFVs are tamed (but still presence) and the German player always thinks
he’s in for a kicking, but the game is still balanced despite the seeming asymmetry
of the forces.
Anyhow, I would be attacking across the Oder with my
Russians, crossing a narrow tributary stream of the Alte Oder, near a farm
called Platkow, just north of Seelow. The German would be throwing in their
fire brigade forces to halt me.
I went for a slightly different Russian 600pt force,
forsaking all tanks for SUs, light, medium and heavy, 76s, 85s and 122s (of
yeah!). Also, only 82mm mortar fire in support but relying on two timed IL-2 air
strikes and a VVS forward controller and some extra air support (I must be due
some aircraft counters). Optimistically, I had my Russian aircraft lined up
ready.
The German ‘fire brigade’ force was, well an Atypical
veteran SS panzer grenadier platoon tooled up with MG42s, extra MG42s, many panzerfausts,
a panzerschreck, extra HMG42 (because 6 just wasn’t enough!). No half tracks
though, they must be parked up a few fields back, with the platoon footslogging
forwards the last few hundred yards to contact. These veterans would be supporting a StuG, a Hetzer and Tiger II (elite
panzer ace of course), with a Luftwaffe 88 and PaK40 too. No artillery support
at all (obvious the local artillery was already out of ammo and pulling back).
Small, but very hard hitting, the German battlegroup lacked officers (just 2 to
my 5) with a BR of 32, compared the Russian 38.
Forces picked, it was time to strike out for Berlin.
We started with D6 + all scouts deployed on out table edge.
The Russians started with infantry, mortars (on table) and their jeep recce
team (as mortars potters) and a sniper. The German rolled 1, and had no scouts,
so deployed the 88, well back, covering the open fields on my left (his right).
That 88 (and loader team) was holding the line whilst the SS raced to join
them.
I won’t go into the ins and outs of every turn, with both
sides arrive at speed, but the Russian struggling to cross the difficult ground
of the stream as the Germans got into position, MGs (just 7 of them) trained.
The 88 missed at long range and my return mortar fire was wild (for 4 turns in a
row), having no effect except ploughing the fields a bit. The mortar team would
fail to do anything all game, and then be killed by a low-level FW-190 bombing
run along the stream, which scored direct hits ion both! Yep, the Luftwaffe
turned up, the VVS did not!
That was kind of the way it went, the Russian fired at long
range, scored some hits and then glanced (off the StuG, then the Hetzer with
85mm shells from the SU-85s). The return fire from the ‘88 and Hetzer found its
mark and didn’t glance, soon SU-76s and 85s were burning.
On my right, my ISU-122s faced the mighty King Tiger, and I
figured 2 to 1 I could risk making the first move, it would probably cost me 1
ISU, but I’d then get 2 good shots back next turn from a static ISUs 122m gun
against a static tank, and get my first Tiger kill. This was the exciting crucks
of the game. The ISU-122s rumbled into view and both €fired, both missing. The
panzer ace then, cool as a cucumber, took aim at the first, spotted it, hit it
and destroyed it. Then, second shot, spotted it, hit it and destroyed it. Both
ISU-122s gone in one turn.
Meanwhile the German Mgs were pinning then killing my poor
infantry in a hail of bullets. The firepower was frightening and my infantry in
the open fell back, only to be hit again and cut a part. Even my timed airstrikes
were les that impressive, scoring 1 direct hit in 8 bombs (on infantry). Small consellation
when the Luftwaffe then showed up and bombed me. That was too much for my boys,
they ran. End of game.
It had been a massacre; I had 1 SU-76 left (out of ammo) and
half a platoon, the German loses? 6 men! Oh boy, that was a kicking....
...well a good kicking once in awhile is good for the soul
(keeps you humble). There would be no break through towards Berlin at
Platkow. Chalk that one up as bad day
(in dice rolling it was bad, in counter pulling it was horrific). Back to the
drawing board.
The Russian left, SU-85s use the farm buidling to cover them from the watching 88 across the table. Jeep recce team has already set up their mortar observer post in the farm.
The ISU-122s struggle over the stream. Meanwhile, the King Tiger was quickly in position to meet them.
SU-76s provided long range HE area fire (to small effect).
The King Tiger arrives with MG team as tank riders.
Pinned StuG and MG team holding Platkow farm and sweeping the stream ahead with fire.
The last SU-85 returns that fire, whilst the supply truck waits, it wouldn't be needed.
End game. Both ISU-122s are burning after the King Tiger opened fire with devastating effects. The buidling had been swept clear of infantry and the sniper by overwhelming HMG fire.