Well, my 400 pt platoon-level game with Piers was a very
closed run thing. We were quite busy at the show, so I didn’t get time to take
photos during the actual game, but have included a few of the board and models. Far
more have been posted on the Guild forums by Piers.
My force consisted of the following:
Rifle Platoon and Maxim MG
NKVD officer (actual good this time)
T-34 platoon
SU-76 battery
T-70
Forward Observer team
2 x 82mm mortars
Sniper
Timed IL-2 air strike
NKVD officer (actual good this time)
T-34 platoon
SU-76 battery
T-70
Forward Observer team
2 x 82mm mortars
Sniper
Timed IL-2 air strike
Whilst Piers had selected – as best as I can remember:
PzIVH squadron
Forward HQ in Pz IIIJ
Panzer Grenadier platoon (dismounted) supported by a MG42 HMG team
120mm mortar and loader team
Forward HQ in Pz IIIJ
Panzer Grenadier platoon (dismounted) supported by a MG42 HMG team
120mm mortar and loader team
Flammpanzer III
Timed 150mm barrage
Timed 150mm barrage
Compact, but we were only playing on 6’x4’ table.
I took the first turn and set about deploying my T-34s, with
tank rides, pushing one along the road towards the farm, and the riflemen deploying into the
first building, before my lead T-34 struck a stray mine and detonated!
Meanwhile, my sniper was taking aim at advancing
grenadiers in open ground, and keeping their heads down quite well, along with
some accurate mortar fire, as the rest of my infantry, support by my SU-76
battery moved to secure the trenches and bunker (an objective).
Piers' panzers hugged his board edge, winging repeated
long-range AP rounds at my T-34s, and missing. After a few turns his ammo was dwindling fast, but
he must have been well stocked with AP. I returned fire using area fire with HE,
trying to pin him, so I could advance without the risk of being smashed apart
by his L48 guns. His infantry spread out and advanced, one squad occupying the
other farm building (also an objective), but they were hit by ambush fire from
my forward squad, killing three men and being pinned as they were raked by DP
and rifle fire.
Pier’s flammpanzer raced for the trenches, with one infantry
squad in support, and made it, opening up with a jet of flame, which resulted in
just 1 fried Ivan, due to good cover saves from the trench. An SU-76 quickly responded
and removed the flammpanzer threat with two solid hits.
As the engagement was building in ferocity, both Piers and my
own timed additional fire support arrived. First his 150mm barrage landed, causing
some pinning but no losses, then my IL-2 swooped in, dropped its 4 bombs and
scored 2 direct hits, destroying an MG team and causing more death amidst a grenadier
squad – good shot!
By now the Russians had the advantage, Piers had picked up a
few high value counters and I was feeling that victory must be close. It
wasn’t. Suddenly, after a good start, things started to change. I lost 1 then 2
SU-76s to his panzer fire, then my T-34s started to get pinned. My T-70, so far
living a charmed life, tried to engage a Pz-IV with HE area fire, failed, and caught an
AP shell in return, turning it in scrap. My sniper, having scored 3 kills, was
killed by heavy MG fire, and the MG42 had set up in the vegetable patch and was
raking the trenches with withering fire that caused more pinning and losses,
including wiping out one squad.
Suddenly my total had raced up, and I hadn’t caused the
Germans to take a counter for 2 or 3 turns. Now the panzer began to roll, their
ammo pins almost empty they pushed forward, MGs blazing. I lost a second T-34
in the fusillade, but my last SU-76 scored along range hit on the Pz III, which
needing just a 6 to penetrated its armour and rolled a 5. That glancing hit
cost me dear, as a 120mm mortar stonk scored a direct hit and fell into the
back of the SU, destroying it. The resulting 4 counter broke me, by 1 point. It
turns out, Peirs had just 1 point left, it could hardly have been closer... if
that PzIII had just gone it would have been a different result.
A good, hard fought and close game, and a useful
demonstration to the bystanders of the basics of the game rules. I know it didn’t
have the impact of a massive table with tonnes of models, etc, but it was
quality, and showed you don’t need all that stuff to play an exciting WW2 game.
I shall have my revenge in the August big game... with just a
bit more luck...
Shots of the table, not from the game, but the same models.
Great report and good to see the game at bovington and have a brief chat.
ReplyDeleteMost beautiful and inspiring game. Can't wait to get my preordered copy in september! :-)
ReplyDeleteLovely photos. The scenery is outstanding too.
ReplyDelete