7 players, 7 warbands, each with their own victory conditions (some secret), and about 20 men aside (1 leader, 3-4 veterans and the rest as average troops, all variously armed and armoured, as per the models). This was using the old (but good) dark age skirmish rules 'Pig Wars', and is a scenario from the book. In it, there are: 2 Norman warbands (1 defending their fort, 1 protecting a tax cart trying to get it into the fort), 2 rebel Saxon warbands (both trying to take the fort), 2 Viking warbands (both mercenaries, willing to fight for anyone for silver and plunder) and 1 Irish mercenary band (much like the Vikings).
Having randomly distributed the warbands, each player had their men, their stash of silver coins to hire help, and their objectives, and we set-to for hours of chaotic fun, every man for himself (except the 2 Saxons, working together). My personal role was as the Norman fortress commander and his garrison, to hold the fort and help the other Normans as best I could.
With 7 players, too much happened in 6 hours to cover it all, but in the end, the Normans found few sell-swords willing to take their silver (and actually help out if they did). A Saxon bounty on all Norman heads proved more persuasive. The fighting was heavy in the village as first one Viking raider, then the other, attacked them for the cart and then the princess (a new objective revealed in game). One Viking leader was killed in the attempt by the Norman knights, but his men rallied and came back to grab some cows and pigs. The attempt to quickly get the tax cart to the fort failed, many Normans dying in the effort, including my own leader, surrounded by Saxons and Irish. His fort didn't hold out either, Saxons coming up their ladders and the gate being smashed down with big axes. In the end, only 6 defenders were left to surrender (and the crossbowmen were terrible, missing just about every shot on 50-50s). The Irish played canny, took everybody's offered money and only lost 1 man, but got pretty rich.
In the end, after adding up the many VPs, both the Normans had obviously lost. Then came the one Viking raider (the dead one) with their plunder. Then the fickle Irish. Then the two Saxon rebels, having taken the fort and seen the Normans all but wiped out, a good day to be a rebel. The winner was Larson Landwaster, his Viking warband having well-plunder the village of cows, sheep, geese and slaves, and holding the princess for ransom too, as well as seeing the death of the other Viking leader (his secret objective - which the Norman knights completed for him, lucky for him). Always fun, especially with the horse-trading for coins and goods between players and many petty treacherous acts (like my crossbows try to take out the Irish leader, after he took my money and then did not attack the Saxons for me).
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'Fort Cordonbleu', looking down into the village, about to be thoroughly plunder of cows, pigs, geese and peasants (as slaves) and any extra coins found in the huts when searched. |
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| The village and fort, many animals and steal-able goods like barrels are dotted all over. But plundering men can't fight, still everything is worth something in silver (and then VPs). |
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| Larson Landwaster, infamous Viking raider's men, approach the edge of the village, keen for all the plunder and also agreeing to take Saxon silver for every Norman-head taken. |
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| The village is being picked over, here Larson's man escapes with two cows and a slave kid - rich reward if they get them off the table. |
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| Saxon shieldwall and ladders approach the fort, under crossbow fire, which just cannot hit! |












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