Another good game, very little to alter this time, no gunships showed up at all this time (my CAP helped here)... and my AA finally scored a first kill, SA-13 finally gets Gazelle scout helo!
Here are some pictures from the charge... a real close quarters brawl in the end as the British fought desperately to stop the breakthrough, and used every '66' they had in the process.
CAP - was useful this time, no aircraft to shoot down, but stopped a Lynx turning up.
Russian BRDMs in the woods, 1 got away, 1 broke down and was abandoned.
Scorpions come forward to inspect the wooded ridge, and threaten the objective up there.
Sagger team cover the ford on my right... small diversion here to hold Brits whilst and launched my tanks and BTRs at the left flank.
The diversionary tanks... facing 3 Chieftains, best play hide and seek.
Chieftains guard the ford, Sagger missed then ran out of ammo.
Red armour coming over the wooded ridge on my left.
Timed rocket strike hits the objective and dug-in Brits near the Schloss!
Scorpions meet their match on the ridge, then turn and run.
Brits claim the Schloss objective, resupply Stalwart arrives to re-arm the MILAN team.
Red armour heads down into the valley and races for the far table edge.
First MRP follow the tanks.
SA-13 get to the high ground before locking-on to the Gazelle and downing it!
Red armour reaches the far hill, as the reach the hill line, the Brits are waiting on ambush fire.
Brits have rushed into place. Rear slope defence.
Brits secure the village, and set up their Rapier battery.
Kaboom, the hill turns into an inferno. First wave taking a beating, but the breakthrough is still on.
Following nfantry threatening to get clean through.
One tank gets through and off the table edge, past the dismounting British infantry.
Whilst the battle for the hillock, a brawl at under 10", continues.
Another one survives the inferno and gets off the table... but it wasn't quiet enough. Exciting though, which is the point.